Enum AudioPlayerManager.AudioState
An equivalent of BackgroundAudio.PlayState, where multiple values can be combined like a flag.
Namespace: OmiyaGames.Audio
Assembly: cs.temp.dll.dll
Syntax
[Flags]
public enum AudioState : byte
Fields
| Name | Description |
|---|---|
| All | Represents all the flags in this enum. |
| None | Empty flags. Represents no state. |
| Playing | Equivalent of Playing. Matches any BackgroundAudio.Players that's playing. |
| Scheduled | Equivalent of Scheduled. Matches any BackgroundAudio.Players that scheduled to play at a later point. |
| Stopped | Equivalent of Stopped. Matches any BackgroundAudio.Players that's stopped. |