Enum AudioPlayerManager.AudioState
An equivalent of BackgroundAudio.PlayState, where multiple values can be combined like a flag.
Namespace: OmiyaGames.Audio
Assembly: cs.temp.dll.dll
Syntax
[Flags]
public enum AudioState : byte
Fields
Name | Description |
---|---|
All | Represents all the flags in this enum. |
None | Empty flags. Represents no state. |
Playing | Equivalent of Playing. Matches any BackgroundAudio.Players that's playing. |
Scheduled | Equivalent of Scheduled. Matches any BackgroundAudio.Players that scheduled to play at a later point. |
Stopped | Equivalent of Stopped. Matches any BackgroundAudio.Players that's stopped. |