Class AudioHistory.AddArgs
The event argument when calling Add(in AssetRef<BackgroundAudio>).
Namespace: OmiyaGames.Audio
Assembly: cs.temp.dll.dll
Syntax
public class AddArgs : EventArgs
Constructors
AddArgs(AssetRef<BackgroundAudio>)
Constructs a new event argument.
Declaration
public AddArgs(AssetRef<BackgroundAudio> newAsset)
Parameters
Type | Name | Description |
---|---|---|
AssetRef<BackgroundAudio> | newAsset | Sets Asset. |
Properties
Asset
Gets the asset added to the history.
Declaration
public AssetRef<BackgroundAudio> Asset { get; }
Property Value
Type | Description |
---|---|
AssetRef<BackgroundAudio> |