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    Class AudioHistory.AddArgs

    The event argument when calling Add(in AssetRef<BackgroundAudio>).

    Inheritance
    Object
    EventArgs
    AudioHistory.AddArgs
    Namespace: OmiyaGames.Audio
    Assembly: cs.temp.dll.dll
    Syntax
    public class AddArgs : EventArgs

    Constructors

    AddArgs(AssetRef<BackgroundAudio>)

    Constructs a new event argument.

    Declaration
    public AddArgs(AssetRef<BackgroundAudio> newAsset)
    Parameters
    Type Name Description
    AssetRef<BackgroundAudio> newAsset

    Sets Asset.

    Properties

    Asset

    Gets the asset added to the history.

    Declaration
    public AssetRef<BackgroundAudio> Asset { get; }
    Property Value
    Type Description
    AssetRef<BackgroundAudio>
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