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    Class FadeInArgs

    Provides configuration details to MixerGroupManager on how to fade in a BackgroundAudio.

    Inheritance
    Object
    PlaybackArgs
    FadeInArgs
    Inherited Members
    PlaybackArgs.DelaySeconds
    PlaybackArgs.SkipForwardToSeconds
    PlaybackArgs.IsPausedOnTimeStop
    Namespace: OmiyaGames.Audio
    Assembly: cs.temp.dll.dll
    Syntax
    public class FadeInArgs : PlaybackArgs
    Remarks

    The MIT License (MIT)

    Copyright (c) 2022 Omiya Games

    Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

    The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

    RevisionDescription
    Version: 1.0.0
    Date: 4/18/2022
    Author: Taro Omiya
    Initial draft.

    Properties

    DurationSeconds

    Duration of fade-in when it begins, in seconds, normalized by DSP scale.

    Declaration
    public double DurationSeconds { get; set; }
    Property Value
    Type Description
    Double

    ForceRestart

    If checked, restart playing this music, even if it's already playing in the background, or in the process of fading out.

    Declaration
    public bool ForceRestart { get; set; }
    Property Value
    Type Description
    Boolean

    Methods

    FixData()

    Fixes any invalid property values.

    Declaration
    public override void FixData()
    Overrides
    PlaybackArgs.FixData()
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