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    Class PlaybackArgs

    Provides configuration details to BackgroundAudio.Player on how to play a BackgroundAudio.

    Inheritance
    Object
    PlaybackArgs
    FadeInArgs
    Namespace: OmiyaGames.Audio
    Assembly: cs.temp.dll.dll
    Syntax
    public class PlaybackArgs : EventArgs
    Remarks

    The MIT License (MIT)

    Copyright (c) 2022 Omiya Games

    Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

    The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

    RevisionDescription
    Version: 1.0.0
    Date: 4/18/2022
    Author: Taro Omiya
    Initial draft.
    Version: 1.1.0
    Date: 6/30/2022
    Author: Taro Omiya
    Adding new property, IsPausedOnTimeStop.

    Properties

    DelaySeconds

    How long to delay playback (in seconds, normalized by .)

    Declaration
    public double DelaySeconds { get; set; }
    Property Value
    Type Description
    Double

    IsPausedOnTimeStop

    If true, the BackgroundAudio.Player will pause when is set to zero.

    Declaration
    public bool IsPausedOnTimeStop { get; set; }
    Property Value
    Type Description
    Boolean

    SkipForwardToSeconds

    Allows playing from the middle of an audio clip by skipping forward in time by X seconds, normalized by .

    Declaration
    public double SkipForwardToSeconds { get; set; }
    Property Value
    Type Description
    Double

    Methods

    FixData()

    Fixes any invalid property values.

    Declaration
    public virtual void FixData()
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